I’m currently on 5.8 and I’m having trouble with my runtime virtual textures.
I have 5 of them running in my project, 2 for landscape, 2 for UI, and 1 for foliage, and they randomly stop working, sometimes it works, sometimes it doesn’t, one works and others don’t, etc. I don’t know what’s going on, I did no changes to them, yet they behave randomly. What do I do? Is it 5.8 being buggy, or something else, any suggestions or idea on what is the problem and how to fix it?