Runtime tests in Python


I would like to write game play logic and performance tests in Python. Do you know any solutions that can help me? If editor does not have such feature, for me it will be also suitable to have just running api (like editor api) to make some actions on running game or get the info. So in this case It would be nice to have copy of automation driverin Python to do base interaction with game.

Any thoughts?)

I would like to do the same as well. But just at least trigger the play button using python. Then be able to kill the game after changing some editor things using python.