Runtime Server Instancing and Master Server

Hello,

I’m working on system which is master server that create new map instances at runtime and log-in players to this maps.

You can use this system for dungeon instancing at RPG games or creating rooms for all genre games.
Players can create their own castle’s, own rooms, clan castle’s etc.

This include basic registration and creation account,
creating and deleting character with sqllite but you can change it with all databases.

My code is working now and can do thats:
Start New Game Server
Start New Dungeon Server
Join Servers
Join New or Old Dungeon Server etc.
Shut Down dungeon if any player online in dungeon for x seconds.
List new dungeons and dungeons which you join before.
Login, Register, Bann System.

I will add some party and guild features maybe because of joining with party of guild etc.

**Please Note That : This Pack will require “Source Build for Dedicated Server build of Unreal Engine”

If you want to buy this package, send me pm.
Price is 150$ for limited time because of testing version. It will be higher after tests.**

Have a nice days…

Video Here :