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Runtime problems UE4

Hello! I am having trouble running Unreal Engine.
I definitely followed this instruction https://docs.unrealengine.com/en-US/Platforms/Linux/BeginnerLinuxDeveloper/SettingUpAnUnrealWorkflow/index.html [HR][/HR]After which I followed
Engine / Binaries / Linux /
and launched the program from the console
./UE4Editor [HR][/HR]The result of the command execution in the console
[SPOILER]Increasing per-process limit of core file size to infinity.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine without a game
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 26 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.362290
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ‘’
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin LightPropagationVolume
LogInit: Using libcurl 7.65.3-DEV
LogInit: - built for x86_64-unknown-linux-gnu
LogInit: - supports SSL with OpenSSL/1.1.1c
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_TLSAUTH_SRP
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE4+Release-4.24-CL-0
LogInit: Engine Version: 4.24.3-0+++UE4+Release-4.24
LogInit: Compatible Engine Version: 4.24.0-0+++UE4+Release-4.24
LogInit: Net CL: 0
LogInit: OS: GenericOSVersionLabel (GenericOSSubVersionLabel), CPU: AMD Ryzen 7 2700X Eight-Core Processor , GPU: GenericGPUBrand
LogInit: Compiled (64-bit): May 4 2020 16:02:13
LogInit: Compiled with Clang: 8.0.1 (tags/RELEASE_801/final)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.24
LogInit: Command Line:
LogInit: Base Directory: /home/controlz/UnrealEngine-release/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 0
LogDevObjectVersion: Number of dev versions registered: 25
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 37
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 36
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 2
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 36
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 8
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 9
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 8
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Setting CVar [con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [r.setres:1280x720]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [r.VSync:0]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [r.RHICmdBypass:0]]
[2020.05.06-16.54.17:291] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File …/…/…/Engine/Saved/Config/Linux/Engine.ini]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [r.GPUCrashDebugging:0]]
[2020.05.06-16.54.17:291] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File …/…/…/Engine/Saved/Config/Linux/Engine.ini]
[2020.05.06-16.54.17:291] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File …/…/…/Engine/Saved/Config/Linux/Engine.ini]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [s.MinBulkDataSizeForAsyncLoading:131072]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [s.AsyncLoadingThreadEnabled:0]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [s.EventDrivenLoaderEnabled:1]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [s.WarnIfTimeLimitExceeded:0]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [s.TimeLimitExceededMultiplier:1.5]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [s.TimeLimitExceededMinTime:0.005]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [s.UseBackgroundLevelStreaming:1]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [s.PriorityAsyncLoadingExtraTime:15.0]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [s.LevelStreamingComponentsRegistrationGranularity:10]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [s.UnregisterComponentsTimeLimit:1.0]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [s.FlushStreamingOnExit:1]]
[2020.05.06-16.54.17:291] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File …/…/…/Engine/Saved/Config/Linux/Engine.ini]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [gc.MaxObjectsNotConsideredByGC:1]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [gc.SizeOfPermanentObjectPool:0]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [gc.FlushStreamingOnGC:0]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [gc.NumRetriesBeforeForcingGC:10]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [gc.AllowParallelGC:1]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [gc.MaxObjectsInEditor:25165824]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [gc.IncrementalBeginDestroyEnabled:1]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [gc.CreateGCClusters:1]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [gc.MinGCClusterSize:5]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [gc.ActorClusteringEnabled:0]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [gc.BlueprintClusteringEnabled:0]]
[2020.05.06-16.54.17:291] 0]LogConfig: Setting CVar [gc.UseDisregardForGCOnDedicatedServers:0]]
[2020.05.06-16.54.17:291] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File …/…/…/Engine/Saved/Config/Linux/Engine.ini]
[2020.05.06-16.54.17:291] 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File …/…/…/Engine/Saved/Config/Linux/Engine.ini]
[2020.05.06-16.54.17:292] 0]LogInit: Initializing SDL.
free(): invalid pointer
Signal 6 caught.
Malloc Size=65538 LargeMemoryPoolOffset=65554
CommonUnixCrashHandler: Signal=6
Malloc Size=65535 LargeMemoryPoolOffset=131119
Malloc Size=374880 LargeMemoryPoolOffset=506016
[2020.05.06-16.54.17:348] 0]LogCore: === Critical error: ===
Unhandled Exception: SIGABRT: abort() called

[2020.05.06-16.54.17:348] 0]LogCore: Fatal error!

0x00007efde37c3e97 libc.so.6!gsignal(+0xc7)
0x00007efde37c5801 libc.so.6!abort(+0x140)
0x00007efde380e897 libc.so.6!UnknownFunction(0x89896)
0x00007efde381590a libc.so.6!UnknownFunction(0x90909)
0x00007efde381ce1c libc.so.6!cfree(+0x4cb)
0x00007efda7cd931f amdgpu_dri.so!UnknownFunction(0x164931e)
0x00007efda7ea825a amdgpu_dri.so!UnknownFunction(0x1818259)
0x00007efda7cda2eb amdgpu_dri.so!UnknownFunction(0x164a2ea)
0x00007efda7cdb660 amdgpu_dri.so!UnknownFunction(0x164b65f)
0x00007efda7d05dd7 amdgpu_dri.so!UnknownFunction(0x1675dd6)
0x00007efda7d06837 amdgpu_dri.so!UnknownFunction(0x1676836)
0x00007efda7b03f38 amdgpu_dri.so!UnknownFunction(0x1473f37)
0x00007efda74c479c amdgpu_dri.so!UnknownFunction(0xe3479b)
0x00007efda7c2d82c amdgpu_dri.so!UnknownFunction(0x159d82b)
0x00007efda776f998 amdgpu_dri.so!UnknownFunction(0x10df997)
0x00007efda7b2a793 amdgpu_dri.so!UnknownFunction(0x149a792)
0x00007efda7b81fbe amdgpu_dri.so!UnknownFunction(0x14f1fbd)
0x00007efdab0fc40f libGL.so.1!UnknownFunction(0x7b40e)
0x00007efdab10d6b9 libGL.so.1!UnknownFunction(0x8c6b8)
0x00007efdab10429b libGL.so.1!UnknownFunction(0x8329a)
0x00007efdab0ce323 libGL.so.1!glXChooseVisual(+0x52)
0x00007efde755244c libUE4Editor-ApplicationCore.so!X11_GL_GetVisual [/SDL-gui-backend/src/video/x11/SDL_x11opengl.c:606]
0x00007efde7552743 libUE4Editor-ApplicationCore.so!X11_GL_LoadLibrary [/SDL-gui-backend/src/video/x11/SDL_x11opengl.c:235]
0x00007efde74a3506 libUE4Editor-ApplicationCore.so!SDL_CreateWindow_REAL [/SDL-gui-backend/src/video/SDL_video.c:1462]
0x00007efde74a3041 libUE4Editor-ApplicationCore.so!SDL_VideoInit_REAL [/SDL-gui-backend/src/video/SDL_video.c:555]
0x00007efde74ff13f libUE4Editor-ApplicationCore.so!SDL_Init_REAL [/SDL-gui-backend/src/SDL.c:255]
0x00007efde743734e libUE4Editor-ApplicationCore.so!FLinuxPlatformApplicationMisc::InitSDL() [/home/controlz/UnrealEngine-release/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp:287]
0x00007efde7434bb6 libUE4Editor-ApplicationCore.so!FDisplayMetrics::RebuildDisplayMetrics(FDisplayMetrics&) [/home/controlz/UnrealEngine-release/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:1435]
0x00007efde90e333a libUE4Editor-Engine.so!UGameEngine::DetermineGameWindowResolution(int&, int&, EWindowMode::Type&, bool) [/home/controlz/UnrealEngine-release/Engine/Source/Runtime/Engine/Private/GameEngine.cpp:326]
0x00007efde915187e libUE4Editor-Engine.so!UGameUserSettings::PreloadResolutionSettings() [/home/controlz/UnrealEngine-release/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp:610]
0x0000000000244901 UE4Editor!FEngineLoop::PreInitPreStartupScreen(char16_t const*) [/home/controlz/UnrealEngine-release/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp:1963]
0x000000000023e2ec UE4Editor!GuardedMain(char16_t const*) [/home/controlz/UnrealEngine-release/Engine/Source/Runtime/Launch/Private/Launch.cpp:131]
0x00007efde3d81191 libUE4Editor-UnixCommonStartup.so!CommonUnixMain(int, char**, int ()(char16_t const), void (*)()) [/home/controlz/UnrealEngine-release/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:264]
0x00007efde37a6b97 libc.so.6!__libc_start_main(+0xe6)
0x000000000022b029 UE4Editor!_start()

[2020.05.06-16.54.17:361] 0]LogExit: Executing StaticShutdownAfterError
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 4 named threads and 11 total threads with 1 sets of task threads.
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ‘’
LogInit: Build: ++UE4+Release-4.24-CL-0
LogInit: Engine Version: 4.24.3-0+++UE4+Release-4.24
LogInit: Compatible Engine Version: 4.24.0-0+++UE4+Release-4.24
LogInit: Net CL: 0
LogInit: OS: GenericOSVersionLabel (GenericOSSubVersionLabel), CPU: AMD Ryzen 7 2700X Eight-Core Processor , GPU: GenericGPUBrand
LogInit: Compiled (64-bit): May 4 2020 15:54:42
LogInit: Compiled with Clang: 8.0.1 (tags/RELEASE_801/final)
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++UE4+Release-4.24
LogInit: Command Line: -Abslog="/home/controlz/UnrealEngine-release/Engine/Saved/Logs/UE4-CRC.log" “/home/controlz/UnrealEngine-release/Engine/Saved/Crashes/crashinfo–pid-25583-C9E9880B80654928BA90E2B264D2DED2/”
LogInit: Base Directory: /home/controlz/UnrealEngine-release/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [/home/controlz/.config/Epic/CrashReportClient/Saved/Config/Linux/Engine.ini]
[2020.05.06-16.54.17:504] 0]LogInit: Unix hardware info:
[2020.05.06-16.54.17:504] 0]LogInit: - we are the first instance of this executable
[2020.05.06-16.54.17:504] 0]LogInit: - this process’ id (pid) is 25642, parent process’ id (ppid) is 25583
[2020.05.06-16.54.17:504] 0]LogInit: - we are not running under debugger
[2020.05.06-16.54.17:504] 0]LogInit: - machine network name is ‘controlzPC’
[2020.05.06-16.54.17:504] 0]LogInit: - user name is ‘controlz’ (controlz)
[2020.05.06-16.54.17:504] 0]LogInit: - we’re logged in locally
[2020.05.06-16.54.17:505] 0]LogInit: - we’re running with rendering
[2020.05.06-16.54.17:505] 0]LogInit: - CPU: AuthenticAMD 'AMD Ryzen 7 2700X Eight-Core Processor ’ (signature: 0x800F82)
[2020.05.06-16.54.17:505] 0]LogInit: - Number of physical cores available for the process: 8
[2020.05.06-16.54.17:505] 0]LogInit: - Number of logical cores available for the process: 16
[2020.05.06-16.54.17:505] 0]LogInit: - Cache line size: 64
[2020.05.06-16.54.17:505] 0]LogInit: - Memory allocator used: binned2
[2020.05.06-16.54.17:505] 0]LogInit: - This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
[2020.05.06-16.54.17:505] 0]LogInit: - This is an internal build.
[2020.05.06-16.54.17:505] 0]LogCore: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_MONOTONIC will be used.
[2020.05.06-16.54.17:505] 0]LogInit: Unix-specific commandline switches:
[2020.05.06-16.54.17:505] 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2020.05.06-16.54.17:505] 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2020.05.06-16.54.17:505] 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2020.05.06-16.54.17:505] 0]LogInit: -filemapcachesize=NUMBER - set the size for case-sensitive file mapping cache
[2020.05.06-16.54.17:505] 0]LogInit: -useksm - uses kernel same-page mapping (KSM) for mapped memory (OFF)
[2020.05.06-16.54.17:505] 0]LogInit: -ksmmergeall - marks all mmap’d memory pages suitable for KSM (OFF)
[2020.05.06-16.54.17:505] 0]LogInit: -preloadmodulesymbols - Loads the main module symbols file into memory (OFF)
[2020.05.06-16.54.17:505] 0]LogInit: -sigdfl=SIGNAL - Allows a specific signal to be set to its default handler rather then ignoring the signal
[2020.05.06-16.54.17:505] 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2020.05.06-16.54.17:505] 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2020.05.06-16.54.17:505] 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2020.05.06-16.54.17:505] 0]LogInit: - Physical RAM available (not considering process quota): 16 GB (16023 MB, 16407716 KB, 16801501184 bytes)
[2020.05.06-16.54.17:505] 0]LogInit: - VirtualMemoryAllocator pools will grow at scale 1.4
[2020.05.06-16.54.17:505] 0]LogInit: - MemoryRangeDecommit() will be a no-op (re-run with -vmapoolevict to change)
[2020.05.06-16.54.17:516] 0]LogAssetRegistry: FAssetRegistry took 0.0001 seconds to start up
[2020.05.06-16.54.17:516] 0]LogUObjectArray: 1110 objects as part of root set at end of initial load.
[2020.05.06-16.54.17:516] 0]LogUObjectAllocator: 166096 out of 0 bytes used by permanent object pool.
[2020.05.06-16.54.17:516] 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2020.05.06-16.54.17:516] 0]LogInit: Using OS detected language (ru-RU).
[2020.05.06-16.54.17:516] 0]LogInit: Using OS detected locale (ru-RU).
[2020.05.06-16.54.17:516] 0]LogTextLocalizationManager: No localization for ‘ru-RU’ exists, so ‘en’ will be used for the language.
[2020.05.06-16.54.17:516] 0]LogTextLocalizationManager: No localization for ‘ru-RU’ exists, so ‘en’ will be used for the locale.
[2020.05.06-16.54.17:522] 0]LogInit: Using OS detected language (ru-RU).
[2020.05.06-16.54.17:522] 0]LogInit: Using OS detected locale (ru-RU).
[2020.05.06-16.54.17:522] 0]LogTextLocalizationManager: No localization for ‘ru-RU’ exists, so ‘en’ will be used for the language.
[2020.05.06-16.54.17:522] 0]LogTextLocalizationManager: No localization for ‘ru-RU’ exists, so ‘en’ will be used for the locale.
[2020.05.06-16.54.17:523] 0]LogTextLocalizationManager: Compacting localization data took 0.36ms
[2020.05.06-16.54.17:523] 0]LogPackageLocalizationCache: Processed 2 localized package path(s) for 1 prioritized culture(s) in 0.000018 seconds
[2020.05.06-16.54.17:523] 0]CrashReportCoreLog: CrashReportClientVersion=1.0
[2020.05.06-16.54.17:523] 0]CrashReportCoreLog: CrashReportReceiver disabled
[2020.05.06-16.54.17:523] 0]CrashReportCoreLog: DataRouterUrl: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data
[2020.05.06-16.54.17:524] 0]LogInit: Initializing SDL.
free(): invalid pointer
Signal 6 caught.
Malloc Size=65538 LargeMemoryPoolOffset=65554
CrashHandler: Signal=6
Malloc Size=65535 LargeMemoryPoolOffset=131119
Malloc Size=82928 LargeMemoryPoolOffset=214064
[2020.05.06-16.54.17:568] 0]LogCore: === Critical error: ===
Unhandled Exception: SIGABRT: abort() called

[2020.05.06-16.54.17:568] 0]LogCore: Fatal error!

0x00007fc100ddbe97 libc.so.6!gsignal(+0xc7)
0x00007fc100ddd801 libc.so.6!abort(+0x140)
0x00007fc100e26897 libc.so.6!UnknownFunction(0x89896)
0x00007fc100e2d90a libc.so.6!UnknownFunction(0x90909)
0x00007fc100e34e1c libc.so.6!cfree(+0x4cb)
0x00007fc0f2f7531f amdgpu_dri.so!UnknownFunction(0x164931e)
0x00007fc0f314425a amdgpu_dri.so!UnknownFunction(0x1818259)
0x00007fc0f2f762eb amdgpu_dri.so!UnknownFunction(0x164a2ea)
0x00007fc0f2f77660 amdgpu_dri.so!UnknownFunction(0x164b65f)
0x00007fc0f2fa1dd7 amdgpu_dri.so!UnknownFunction(0x1675dd6)
0x00007fc0f2fa2837 amdgpu_dri.so!UnknownFunction(0x1676836)
0x00007fc0f2d9ff38 amdgpu_dri.so!UnknownFunction(0x1473f37)
0x00007fc0f276079c amdgpu_dri.so!UnknownFunction(0xe3479b)
0x00007fc0f2ec982c amdgpu_dri.so!UnknownFunction(0x159d82b)
0x00007fc0f2a0b998 amdgpu_dri.so!UnknownFunction(0x10df997)
0x00007fc0f2dc6793 amdgpu_dri.so!UnknownFunction(0x149a792)
0x00007fc0f2e1dfbe amdgpu_dri.so!UnknownFunction(0x14f1fbd)
0x00007fc0f639840f libGL.so.1!UnknownFunction(0x7b40e)
0x00007fc0f63a96b9 libGL.so.1!UnknownFunction(0x8c6b8)
0x00007fc0f63a029b libGL.so.1!UnknownFunction(0x8329a)
0x00007fc0f636a323 libGL.so.1!glXChooseVisual(+0x52)
0x000000000172059c CrashReportClient!X11_GL_GetVisual [/SDL-gui-backend/src/video/x11/SDL_x11opengl.c:606]
0x0000000001720883 CrashReportClient!X11_GL_LoadLibrary [/SDL-gui-backend/src/video/x11/SDL_x11opengl.c:235]
0x000000000169f156 CrashReportClient!SDL_CreateWindow_REAL [/SDL-gui-backend/src/video/SDL_video.c:1462]
0x000000000169ecbd CrashReportClient!SDL_VideoInit_REAL [/SDL-gui-backend/src/video/SDL_video.c:555]
0x000000000164479f CrashReportClient!SDL_Init_REAL [/SDL-gui-backend/src/SDL.c:255]
0x0000000000e4ca84 CrashReportClient!FLinuxPlatformApplicationMisc::InitSDL() [/home/controlz/UnrealEngine-release/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp:287]
0x0000000000e4c7ec CrashReportClient!FLinuxApplication::CreateLinuxApplication() [/home/controlz/UnrealEngine-release/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:43]
0x0000000000af8b89 CrashReportClient!RunWithUI(FLinuxErrorReport) [/home/controlz/UnrealEngine-release/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientApp.cpp:240]
0x0000000000afb721 CrashReportClient!SendErrorReport(FLinuxErrorReport&, TOptional<bool>) [/home/controlz/UnrealEngine-release/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientApp.cpp:528]
0x0000000000afbc33 CrashReportClient!RunCrashReportClient(char16_t const*) [/home/controlz/UnrealEngine-release/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientApp.cpp:758]
0x0000000000b0280c CrashReportClient!main [/home/controlz/UnrealEngine-release/Engine/Source/Programs/CrashReportClient/Private/Linux/CrashReportClientMainLinux.cpp:67]
0x00007fc100dbeb97 libc.so.6!__libc_start_main(+0xe6)
0x0000000000af3029 CrashReportClient!_start()

[2020.05.06-16.54.17:571] 0]LogExit: Executing StaticShutdownAfterError
[2020.05.06-16.54.17:571] 0]LogCore: FUnixPlatformMisc::RequestExit(1)
Engine crash handling finished; re-raising signal 6 for the default handler. Good bye.
Аварийный останов (стек памяти сброшен на диск)[/SPOILER] [HR][/HR]
I use cpu r7 2700x + rx580
Ubuntu 18.04.4, drives - AMDGPU-PRO version 20.10 [HR][/HR]*$ glxinfo | grep OpenGL

[SPOILER]*OpenGL vendor string: Advanced Micro Devices, Inc.
OpenGL renderer string: Radeon RX 580 Series
OpenGL core profile version string: 4.6.13594 Core Profile Context 20.10
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.6.13594 Compatibility Profile Context 20.10
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
OpenGL ES profile version string: 4.6.13594 Compatibility Profile Context 20.10
OpenGL ES profile shading language version string: 4.60
OpenGL ES profile extensions:
*[/SPOILER]
$ lspci -k | grep -EA2 ‘VGA|3D’

[SPOILER]*26:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Ellesmere [Radeon RX 470/480/570/570X/580/580X] (rev e7)
Subsystem: Sapphire Technology Limited Nitro+ Radeon RX 580 4GB
Kernel driver in use: amdgpu
[/SPOILER]

Programs Substance Painter, Blender, Unity - Work without problems!
Please help me with advice!