I have a model i got from the market place that is using clothing assets for hair (paragon countess) and i’m setting up a first person camera, I want to hide the hair when in first person, and hiding the head bone does not hide the attached hair (i feel like it should)
So I started looking for a way to remove it.
And I can’t find it, I cannot find a way to remove an active clothing asset, I can disable ‘allow cloth actors’ which disables the clothing physics on the hair, but I cannot actually remove the hair.
How do I add/remove chaos cloth clothing on a skeletal mesh at runtime?