Runtime Files Downloader issue on android

I am using Runtime Files Downloader to download a file. It does the work just fine if we ask for saving the file in the respected place in PC but it doesn’t even download the file or if it does then I’m not able to find. Maybe android OS is interfering or its the Runtime Files Downloader plugin. I’m using ue4.26.2 and my codes go like

It checks for the file:

Get Project Content Dir → Appended by “paks/myfile.pak”

And if its there the button changes to available but if its not there it carries the appended string as file path in the downloading process and when download completes I can see a new folder named “paks” in my ue4 project content directory but cannot find it in my packaged game on android.