Runtime Error Access None (Need Help!)

Hi everone, I’ve been trying to fix this problem of my and finally got it fixed but now I’m have errors popping up like crazy. I have no idea to do it any other way. I’m going to put a pic of the error (sorrry it’s just to much to type) and other pics of the BP.alt textalt text

255088-wd-bp.png

Why are you binding the dispatcher to ‘Fix_Statue_Event’ every single frame? Why not just bind it once from inside BeginPlay or something?

Well, I’m sure what to do. I’m trying to use the widget button to play a matinee animation when the character overlaps a trigger.