Hi Everyone,
I am really new to Unreal Engine and I just recently downloaded the latest version of it which is 5.2.1. However, I am using with mac mini with the m2 chip and Ventura 13.4.1. I know Unreal isn’t suitable with mac usually. In that case, since I have no choice, I tried to run the program and the Unreal asked me with the message which says Unreal Engine requires Xcode to compile shaders for Metal. To continue, install Xcode and open it to accept the license agreement. If you install Xcode to any location other than Applications/Xcode, also run the xcode-select command-line tool to specify its location.
My questions are if I need to run with a terminal, I need a proper prompt which I can able to run that prompt on my computer or if have to install ,which I already did, how do I have to accept the license since I have no clue how and where I have to make agreement on licensing ??
Please enlighten me
Thanks a lot