tfeserver
(tfeserver)
January 24, 2016, 11:11am
1
On linux, i just followed the instructions given here: A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums
All went ok, with a SUCCESS at the end of the compilation, but when running :
$ cd Engine/Binaries/Linux && ./UE4Editor
I can see the gui interface with loading, and it crashed at 35% with the following error logs:
diagnostic: http://pastebin.com/bLp0jauA
wemeta: http://pastebin.com/jnzMAAYd
Any help will be welcome
Thanks a lot
Hey tfeserver-
Just to clarify, after cloning the branch you ran ./Setup.sh & ./GenerateProjectFiles.sh followed by “make ShaderCompileWorker UnrealLightmass UnrealPak UE4Editor” correct? Which branch of the engine are you installing (release/master/4.10/etc)? Do you get the same error if you try to install a different engine version?
Cheers
tfeserver
(tfeserver)
January 25, 2016, 3:48pm
3
Hi,
My branch (the default one which was checked-out git the git clone command) is: 4.7-linux
I then runned:
$ make SlateViewer
$ make UE4Editor UE4Game UnrealPak CrashReportClient ShaderCompileWorker UnrealLightmass
tfeserver
(tfeserver)
January 25, 2016, 5:03pm
4
I am now trying with the 4.10 version , which seems to be work on another computer. I’ll reply if it is not working with it.