Running Twinmotion Editor on AWS EC2

I'm often developing 3D model scenes of 5B to 6B polygons. I currently have a high performance MSI Laptop I use for editing, but looking for a lot more horsepower for editing these large scenes while retaining a decent FPS in the editor. I'm curious if Twinmotion's app supports the added horsepower that comes with an AWS EC2 16x instance?

Hey David,

We don't officially support running Twinmotion on virtual environments/cloud computing at this time. Some users have seen decent results and we have tested on our end but aren't able to give any official recommendations that we're confident will yield consistent results.

Thanks,