Running on different surfaces skips sound

I added sounds to different surfaces, when I walk it works perfectly. When I jog, it skips footstep sounds when jogging forward. When jogging sideways or backward, it works perfectly. It also skips footstep sounds when I am crouching walking forward. What I mean, by skipping sound - it plays default footstep sound. It does this on all surfaces. In the picture is sound Notify for running forward, it’s the same like for all of the rest of animations. So, someone knows where is the issue? Why it’s only not working jogging and crouching forward?

Hi, you have to add those notifies to corresponding animations too … maybe missed them on couple of animations and hence, sound is not coming maybe