For my endless runner I want to make my character go faster when the player collect more and more coins he goes faster and faster. I tried to set it up with blueprints but it doesnt work when the game starts the player goes to full speed in milliseconds. Do somebody know what is wrong with my blueprint (see picture)? The default value of WalkSpeedVar is 500 end the totalcoins is the number of coins collected by the player and is also used to display the number on the screen by a widget.
Thanks for the help in advance.
Sorry for my bad english it isnt my first languange