Runnable thread Background Worker #14 crashed.

Evn

WindowX64
DirectX 12
RTX 4080Ti

2024.01.02-02.11.05:959][666]LogPixelStreaming: player 201 disconnected
[2024.01.02-02.11.05:972][666]LogPixelStreamingSS: Got player connected, player id=202
[2024.01.02-02.11.05:973][666]LogPixelStreaming: Error: Selected codec was not a supported codec, falling back to negotiating codecs...
[2024.01.02-02.11.05:973][666]LogPixelStreaming: OnRenegotiationNeeded
[2024.01.02-02.11.05:979][666]LogPixelStreaming: Error: Selected codec was not a supported codec, falling back to negotiating codecs...
[2024.01.02-02.11.05:980][666]LogPixelStreaming: OnSignalingChange (HaveLocalOffer)
[2024.01.02-02.11.05:982][667]LogPixelStreamingSS: Sending player=202 "offer" to SS ws://localhost:8857
[2024.01.02-02.11.05:982][667]LogPixelStreaming: OnIceGatheringChange (IceGatheringGathering)
[2024.01.02-02.11.06:036][670]LogPixelStreaming: OnSignalingChange (Stable)
[2024.01.02-02.11.06:038][670]LogPixelStreaming: OnIceConnectionChange (IceConnectionChecking)
[2024.01.02-02.11.06:039][670]LogPixelStreaming: OnIceGatheringChange (IceGatheringComplete)
[2024.01.02-02.11.06:040][670]LogPixelStreaming: OnIceConnectionChange (IceConnectionConnected)
[2024.01.02-02.11.06:040][670]LogPixelStreaming: OnIceConnectionChange (IceConnectionCompleted)
[2024.01.02-02.11.06:055][670]LogPixelStreaming: Player 202 has requested quality control through the data channel.
[2024.01.02-02.11.06:055][670]LogPixelStreaming: Player 202 has requested quality control through the data channel.
[2024.01.02-02.20.38:712][276]LogAudioMixer: Warning: FMixerNullCallback: Large time delta between simulated audio clock and realtime [-222ms], ThreadID=8112
[2024.01.02-02.20.38:712][276]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1
[2024.01.02-02.20.38:712][276]LogRHI: Error: Breadcrumbs 'RHIThread'

[2024.01.02-02.20.38:712][276]LogWindows: Could not start crash report client using ../../../Engine/Binaries/Win64/CrashReportClient-Win64-Debug.exe
[2024.01.02-02.20.38:712][276]LogMemory: Platform Memory Stats for Windows
[2024.01.02-02.20.38:712][276]LogMemory: Process Physical Memory: 7159.52 MB used, 24206.30 MB peak
[2024.01.02-02.20.38:712][276]LogMemory: Process Virtual Memory: 15740.02 MB used, 34647.47 MB peak
[2024.01.02-02.20.38:712][276]LogMemory: Physical Memory: 18365.35 MB used,  46859.38 MB free, 65224.73 MB total
[2024.01.02-02.20.38:712][276]LogMemory: Virtual Memory: 31691.52 MB used,  99069.21 MB free, 130760.73 MB total
[2024.01.02-02.20.38:712][276]LogThreadingWindows: Error: Runnable thread Background Worker #14 crashed.
[2024.01.02-02.20.38:712][276]LogWindows: Error: === Critical error: ===
[2024.01.02-02.20.38:712][276]LogWindows: Error: 
[2024.01.02-02.20.38:712][276]LogWindows: Error: 
[2024.01.02-02.20.38:712][276]LogWindows: Error: Crash in runnable thread Background Worker #14
[2024.01.02-02.20.39:060][276]LogExit: Executing StaticShutdownAfterError
[2024.01.02-02.20.39:064][276]LogWindows: FPlatformMisc::RequestExit(1)
[2024.01.02-02.20.39:064][276]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3)
[2024.01.02-02.20.39:064][276]LogCore: Engine exit requested (reason: Win RequestExit)

Hey I just got this same error, also running using pixel streaming. Any guesses why this is happening?