What is the solution for this issue.
Run-time error accessed node trying to read property player?
Accessed None means that the engine is trying to use an not set/empty (null) variable. In your case it’s Player variable. How did you set this variable, because I cannot see anything. In your case the best options would be to create a player reference when widget is being created, that way you will have a valid reference.
I will try and see that thank you so much @DonBusso