Run-time error accessed node trying to read property player?

What is the solution for this issue.

Hello Abhay.B.Joshi,

Accessed None means that the engine is trying to use an not set/empty (null) variable. In your case it’s Player variable. How did you set this variable, because I cannot see anything. In your case the best options would be to create a player reference when widget is being created, that way you will have a valid reference.

I will try and see that thank you so much @DonBusso