Run an android APK with a MetaHuman, but always crashed.

I’m using UE 5.3 and made an simple level. It’s a first person level and there’s a MetaHuman asset in it. It works fine in windows. But when patched and deployed to Android device It was keep crashing from the beginning. It’s a Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR) and comes from libUnreal.so. I can’t figure out what cause this crash. I tried remove the MetaHuman from the level and it run well. How can I run the MetaHuman in Android?

Here’s the clash log:
Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x158ecd00000011 in tid 31225 (GameThread), pid 31179 (main)
2024-05-10 11:33:23.261 31179-31296 UE com.company.myProject01 D [2024.05.10-03.33.23:261][ 0]LogMaterial: Warning: M_MS_Default_Material: Requesting an invalid TextureIndex! (1 / 4)
2024-05-10 11:33:23.286 2758-3226 ConnCureConfigUtil com.huawei.systemserver D isCaredApp: input = com.company.myProject01
2024-05-10 11:33:23.297 31179-31311 AudioTrack com.company.myProject01 W Pop may occurs for real waitNs 40782813 for mPausedNs 10000000
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A Cmdline: com.company.myProject01
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A pid: 31179, tid: 31225, name: GameThread >>> com.company.myProject01 <<<
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #00 pc 0000000010f22e90 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FRigUnit_HierarchyAddControlTransform::StaticExecute(FControlRigExecuteContext&, UE::Math::TTransform const&, FRigUnit_HierarchyAddControlTransform_Settings const&, UE::Math::TTransform const&, ERigVMTransformSpace, FRigElementKey const&, FName const&, FRigElementKey&)+168) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #01 pc 0000000010bbfbc0 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (URigVM::ExecuteInstructions(FRigVMExtendedExecuteContext&, int, int)+5624) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #02 pc 0000000010bbe260 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (URigVM::Execute(FRigVMExtendedExecuteContext&, TArrayView<URigVMMemoryStorage*, int>, FName const&)+1444) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #03 pc 0000000010dfc608 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (UControlRig::Execute_Internal(FName const&)+276) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #04 pc 0000000010dfb434 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (UControlRig::Execute(FName const&)+4832) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #05 pc 0000000010de6cac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_ControlRigBase::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+344) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #06 pc 0000000010de6a24 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_ControlRig::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+64) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #07 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #08 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #09 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #10 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #11 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #12 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #13 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #14 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #15 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #16 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #17 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #18 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #19 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #20 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #21 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #22 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #23 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #24 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #25 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #26 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #27 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #28 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #29 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #30 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #31 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #32 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #33 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #34 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #35 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #36 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #37 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #38 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #39 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #40 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #41 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #42 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #43 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #44 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #45 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #46 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #47 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #48 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #49 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #50 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #51 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #52 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #53 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #54 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #55 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #56 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #57 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #58 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #59 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #60 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #61 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #62 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #63 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #64 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #65 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #66 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #67 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #68 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #69 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #70 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #71 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #72 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #73 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #74 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #75 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #76 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #77 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #78 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #79 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #80 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #81 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #82 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #83 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #84 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #85 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #86 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #87 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #88 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #89 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #90 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #91 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #92 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #93 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #94 pc 000000000de46cec /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimNode_PoseDriver::CacheBones_AnyThread(FAnimationCacheBonesContext const&)+120) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #95 pc 000000000eab97ac /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FPoseLinkBase::CacheBones(FAnimationCacheBonesContext const&)+280) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #96 pc 000000000ea96e24 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimInstanceProxy::CacheBones()+168) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #97 pc 000000000ea940fc /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimInstanceProxy::UpdateAnimation_WithRoot(FAnimationUpdateContext const&, FAnimNode_Base*, FName)+1908) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #98 pc 000000000ea9385c /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FAnimInstanceProxy::UpdateAnimation()+484) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #99 pc 000000000ea5e46c /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (UAnimInstance::UpdateAnimation(float, bool, UAnimInstance::EUpdateAnimationFlag)+5864) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #100 pc 000000000efa3918 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (USkeletalMeshComponent::TickAnimInstances(float, bool)+320) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #101 pc 000000000efa26f4 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (USkeletalMeshComponent::TickAnimation(float, bool)+2832) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #102 pc 000000000efa0414 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (USkeletalMeshComponent::InitAnim(bool)+1920) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #103 pc 000000000ef9e1d8 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (USkeletalMeshComponent::OnRegister()+88) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #104 pc 000000000ee2ac04 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (UActorComponent::ExecuteRegisterEvents(FRegisterComponentContext*)+796) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #105 pc 000000000ee35194 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (UActorComponent::RegisterComponentWithWorld(UWorld*, FRegisterComponentContext*)+4912) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #106 pc 000000000e977c2c /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (AActor::IncrementalRegisterComponents(int, FRegisterComponentContext*)+680) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #107 pc 000000000f4e4170 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (ULevel::IncrementalRegisterComponents(bool, int, FRegisterComponentContext*)+260) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #108 pc 000000000f4e3714 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (ULevel::IncrementalUpdateComponents(int, bool, FRegisterComponentContext*)+3508) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #109 pc 000000001022a304 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (UWorld::AddToWorld(ULevel*, UE::Math::TTransform const&, bool, FNetLevelVisibilityTransactionId, ULevelStreaming*)+7224) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #110 pc 000000000f529d88 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (ULevelStreaming::UpdateStreamingState(bool&, bool&)+1836) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #111 pc 0000000010231950 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (UWorld::UpdateLevelStreaming()+1264) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #112 pc 0000000010225538 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (UWorld::FlushLevelStreaming(EFlushLevelStreamingType)+200) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #113 pc 0000000010230970 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (UWorld::BlockTillLevelStreamingCompleted()+240) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #114 pc 00000000102b4844 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (TBaseUObjectMethodDelegateInstance<false, UWorldPartition, void (), FDefaultDelegateUserPolicy>::ExecuteIfSafe() const+52) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #115 pc 0000000009678e34 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (void TMulticastDelegateBase::Broadcast<IBaseDelegateInstance<void (), FDefaultDelegateUserPolicy> >() const+276) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #116 pc 00000000102ea84c /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (AWorldSettings::NotifyMatchStarted()+24) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #117 pc 0000000010235da0 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (UWorld::BeginPlay()+356) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #118 pc 00000000100e117c /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (UEngine::LoadMap(FWorldContext&, FURL, UPendingNetGame*, FString&)+12636) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #119 pc 00000000100dc900 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (UEngine::Browse(FWorldContext&, FURL, FString&)+4264) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #120 pc 000000000f26f56c /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (UGameInstance::StartGameInstance()+688) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #121 pc 000000000f23c964 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (UGameEngine::Start()+136) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #122 pc 0000000010b786fc /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (FEngineLoop::Init()+3696) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #123 pc 0000000010b76d4c /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (AndroidMain(android_app*)+3044) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #124 pc 0000000010b86584 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (android_main+232) (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.650 31317-31317 DEBUG pid-31317 A #125 pc 0000000010baef34 /data/app/~~I_hVW2TcvhlMfJbGUrROBQ==/com.company.myProject01-pzdpTnTAG2AEhslBtVZpOA==/lib/arm64/libUnreal.so (BuildId: f1e3a2532d76820f91d324593e751ad174b73d8e)
2024-05-10 11:33:23.673 1583-31320 ActivityManager system_server W Process com.company.myProject01 has crashed too many times, killing! Reason: crashed quickly
2024-05-10 11:33:23.673 1583-31320 WindowManager system_server W handleAppCrashLocked Force finishing activity com.company.myProject01/com.epicgames.unreal.GameActivity