Hello i have a problem whenever i am trying to build my game i get alot of these errors from my Visual Studio and not only that whenever i am trying to re-generate the project files i always get the “The following modules are missing or built with a different engine version” problem, i’m so frustrated and i dont know really what to do from this point.
I hope you guys can help me figure this out, i’m a student trying to learn C++ Unreal Development
Build started at 8:40 pm…
1>------ Build started: Project: EpicGames.Slack, Configuration: Development Any CPU ------
2>------ Build started: Project: EpicGames.Oodle, Configuration: Development Any CPU ------
3>------ Build started: Project: EpicGames.OIDC, Configuration: Development Any CPU ------
4>------ Build started: Project: EpicGames.MongoDB, Configuration: Development Any CPU ------
5>------ Build started: Project: EpicGames.Core, Configuration: Development Any CPU ------
6>------ Build started: Project: ScriptGeneratorUbtPlugin.ubtplugin, Configuration: Development Any CPU ------
NuGet package restore failed. Please see Error List window for detailed warnings and errors.
Error occurred while restoring NuGet packages: Access to the path ‘C:\Users\Mihairuu.nuget\packages\microsoft.extensions.primitives\6.0.0’ is denied.
3>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.OIDC\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
3>Done building project “EpicGames.OIDC.csproj” – FAILED.
7>------ Skipped Build: Project: UE5, Configuration: BuiltWithUnrealBuildTool Win64 ------
7>Project not selected to build for this solution configuration
5>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Core\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
5>Done building project “EpicGames.Core.csproj” – FAILED.
8>------ Build started: Project: EpicGames.Perforce, Configuration: Development Any CPU ------
9>------ Build started: Project: EpicGames.MsBuild, Configuration: Development Any CPU ------
1>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Slack\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
1>Done building project “EpicGames.Slack.csproj” – FAILED.
8>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Perforce\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
8>Done building project “EpicGames.Perforce.csproj” – FAILED.
10>------ Build started: Project: EpicGames.Jupiter, Configuration: Development Any CPU ------
11>------ Build started: Project: EpicGames.IoHash, Configuration: Development Any CPU ------
9>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.MsBuild\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
9>Done building project “EpicGames.MsBuild.csproj” – FAILED.
12>------ Build started: Project: EpicGames.Box, Configuration: Development Any CPU ------
10>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Jupiter\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
10>Done building project “EpicGames.Jupiter.csproj” – FAILED.
6>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Plugins\ScriptPlugin\Source\ScriptGeneratorUbtPlugin\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
6>Done building project “ScriptGeneratorUbtPlugin.ubtplugin.csproj” – FAILED.
12>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Box\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
12>Done building project “EpicGames.Box.csproj” – FAILED.
11>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.IoHash\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
11>Done building project “EpicGames.IoHash.csproj” – FAILED.
13>------ Build started: Project: EpicGames.Serialization, Configuration: Development Any CPU ------
14>------ Build started: Project: EpicGames.Build, Configuration: Development Any CPU ------
14>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Build\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
14>Done building project “EpicGames.Build.csproj” – FAILED.
15>------ Build started: Project: EpicGames.UHT, Configuration: Development Any CPU ------
13>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Serialization\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
13>Done building project “EpicGames.Serialization.csproj” – FAILED.
16>------ Build started: Project: EpicGames.Redis, Configuration: Development Any CPU ------
17>------ Build started: Project: EpicGames.Perforce.Managed, Configuration: Development Any CPU ------
18>------ Build started: Project: EpicGames.Horde, Configuration: Development Any CPU ------
16>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Redis\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
16>Done building project “EpicGames.Redis.csproj” – FAILED.
19>------ Build started: Project: EpicGames.BuildGraph, Configuration: Development Any CPU ------
18>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Horde\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
15>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.UHT\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
17>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Perforce.Managed\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
17>Done building project “EpicGames.Perforce.Managed.csproj” – FAILED.
20>------ Build started: Project: EpicGames.Perforce.Fixture, Configuration: Development Any CPU ------
18>Done building project “EpicGames.Horde.csproj” – FAILED.
15>Done building project “EpicGames.UHT.csproj” – FAILED.
21>------ Build started: Project: EpicGames.AspNet, Configuration: Development Any CPU ------
22>------ Build started: Project: UnrealBuildTool, Configuration: Development Any CPU ------
20>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Perforce.Fixture\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
20>Done building project “EpicGames.Perforce.Fixture.csproj” – FAILED.
19>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.BuildGraph\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
2>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Oodle\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
2>Done building project “EpicGames.Oodle.csproj” – FAILED.
19>Done building project “EpicGames.BuildGraph.csproj” – FAILED.
4>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.MongoDB\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
4>Done building project “EpicGames.MongoDB.csproj” – FAILED.
22>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\UnrealBuildTool\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
22>Done building project “UnrealBuildTool.csproj” – FAILED.
23>------ Build started: Project: UE5Rules, Configuration: Development Any CPU ------
24>------ Build started: Project: AutomationUtils.Automation, Configuration: Development Any CPU ------
25>------ Build started: Project: AutomationTool, Configuration: Development Any CPU ------
26>------ Build started: Project: MyObstacleCourse, Configuration: Development_Editor x64 ------
21>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\Shared\EpicGames.AspNet\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
21>Done building project “EpicGames.AspNet.csproj” – FAILED.
24>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\AutomationUtils\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
24>Done building project “AutomationUtils.Automation.csproj” – FAILED.
27>------ Build started: Project: SteamDeck.Automation, Configuration: Development Any CPU ------
28>------ Build started: Project: Localization.Automation, Configuration: Development Any CPU ------
29>------ Build started: Project: BuildGraph.Automation, Configuration: Development Any CPU ------
27>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\SteamDeck\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
27>Done building project “SteamDeck.Automation.csproj” – FAILED.
30>------ Build started: Project: Linux.Automation, Configuration: Development Any CPU ------
28>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\Localization\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
28>Done building project “Localization.Automation.csproj” – FAILED.
25>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
25>Done building project “AutomationTool.csproj” – FAILED.
29>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\BuildGraph\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
29>Done building project “BuildGraph.Automation.csproj” – FAILED.
31>------ Build started: Project: XLocLocalization.Automation, Configuration: Development Any CPU ------
32>------ Build started: Project: Win.Automation, Configuration: Development Any CPU ------
33>------ Build started: Project: SmartlingLocalization.Automation, Configuration: Development Any CPU ------
30>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\Linux\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
30>Done building project “Linux.Automation.csproj” – FAILED.
26>Using bundled DotNet SDK version: 6.0.302
26>Running UnrealBuildTool: dotnet “…..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” MyObstacleCourseEditor Win64 Development -Project=“G:\Unreal Engine\Unreal Engine Projects\MyObstacleCourse\MyObstacleCourse.uproject” -WaitMutex -FromMsBuild
34>------ Build started: Project: AutomationScripts.Automation, Configuration: Development Any CPU ------
33>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\SmartlingLocalization\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
33>Done building project “SmartlingLocalization.Automation.csproj” – FAILED.
35>------ Build started: Project: OneSkyLocalization.Automation, Configuration: Development Any CPU ------
35>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\OneSkyLocalization\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
35>Done building project “OneSkyLocalization.Automation.csproj” – FAILED.
36>------ Build started: Project: CrowdinLocalization.Automation, Configuration: Development Any CPU ------
34>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\Scripts\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
34>Done building project “AutomationScripts.Automation.csproj” – FAILED.
32>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\Win\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
32>Done building project “Win.Automation.csproj” – FAILED.
31>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\XLocLocalization\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
31>Done building project “XLocLocalization.Automation.csproj” – FAILED.
23>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Intermediate\Build\BuildRulesProjects\UE5Rules\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
23>Done building project “UE5Rules.csproj” – FAILED.
37>------ Build started: Project: Android.Automation, Configuration: Development Any CPU ------
38>------ Build started: Project: Apple.Automation, Configuration: Development Any CPU ------
39>------ Build started: Project: UE5ProgramRules, Configuration: Development Any CPU ------
36>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\CrowdinLocalization\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
36>Done building project “CrowdinLocalization.Automation.csproj” – FAILED.
37>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\Android\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
37>Done building project “Android.Automation.csproj” – FAILED.
40>------ Build started: Project: Gauntlet.Automation, Configuration: Development Any CPU ------
39>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Intermediate\Build\BuildRulesProjects\UE5ProgramRules\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
39>Done building project “UE5ProgramRules.csproj” – FAILED.
38>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\Apple\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
38>Done building project “Apple.Automation.csproj” – FAILED.
41>------ Build started: Project: MarketplaceRules, Configuration: Development Any CPU ------
42>------ Build started: Project: Mac.Automation, Configuration: Development Any CPU ------
43>------ Build started: Project: IOS.Automation, Configuration: Development Any CPU ------
41>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Intermediate\Build\BuildRulesProjects\MarketplaceRules\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
41>Done building project “MarketplaceRules.csproj” – FAILED.
44>------ Build started: Project: MyObstacleCourseModuleRules, Configuration: Development Any CPU ------
26>Log file: C:\Users\Mihairuu\AppData\Local\UnrealBuildTool\Log.txt
40>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\Gauntlet\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
40>Done building project “Gauntlet.Automation.csproj” – FAILED.
45>------ Build started: Project: Turnkey.Automation, Configuration: Development Any CPU ------
46>------ Build started: Project: LowLevelTests.Automation, Configuration: Development Any CPU ------
43>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\IOS\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
43>Done building project “IOS.Automation.csproj” – FAILED.
42>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\Mac\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
42>Done building project “Mac.Automation.csproj” – FAILED.
47>------ Build started: Project: TVOS.Automation, Configuration: Development Any CPU ------
48>------ Build started: Project: CookedEditor.Automation, Configuration: Development Any CPU ------
44>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine\Unreal Engine Projects\MyObstacleCourse\Intermediate\Build\BuildRulesProjects\MyObstacleCourseModuleRules\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
44>Done building project “MyObstacleCourseModuleRules.csproj” – FAILED.
46>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\LowLevelTests\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
46>Done building project “LowLevelTests.Automation.csproj” – FAILED.
26>Creating makefile for MyObstacleCourseEditor (no existing makefile)
47>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\TVOS\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
47>Done building project “TVOS.Automation.csproj” – FAILED.
48>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\CookedEditor\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
48>Done building project “CookedEditor.Automation.csproj” – FAILED.
45>C:\Program Files\dotnet\sdk\8.0.400\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(266,5): error NETSDK1004: Assets file ‘G:\Unreal Engine Editors\UE_5.3\Engine\Source\Programs\AutomationTool\Turnkey\obj\project.assets.json’ not found. Run a NuGet package restore to generate this file.
45>Done building project “Turnkey.Automation.csproj” – FAILED.
26>Target is up to date
26>Total execution time: 2.74 seconds
========== Build: 1 succeeded, 46 failed, 1 up-to-date, 1 skipped ==========
========== Build completed at 8:40 pm and took 05.515 seconds ==========