Hello everybody!
Package is released:
Recently we released a rubble/debris pack for another game engine.
Currently I’m working on updating it and importing everything into Unreal Engine.
All current screenshots/images were captured with Marmoset.
This is current specifications for the whole package:
The contents are set in a realistic setting and are made with current and next gen in mind with each piece
coming complete with several LOD levels and lightmap UVs to fit every project.
**Debris Pieces Specifications:
-50 Standalone debris pieces
-4K PBR Textures
-2 LOD levels
-Optimized Polycount
-2nd UV channel is included in each piece for lightmap baking
Tiled Texture Specification:
-4 Tiled textures
-Bricks/Blocks/Concrete/Mixed
-4K PBR with heightmap
Rubble Piles Specifications:
-5 Standalone pieces
-4 Small standalone pieces
-2 Corner sections
-4K PBR textures
-Compatible and optimized for mobile games
-Highest LOD setting per piece averages at 3k-4k triangles
-4 LOD levels per piece at 100/66/33/10 percentages
-2nd UV channel is included in each piece for lightmap baking
Price will be set to 30$**
I will gladly hear any suggestions or comments to make it better and more appealing for game makers.
Thanks!
Youtube video:
Screenshots:
http://loknar.com/images/rubble/Rubble_And_Debris_update01.jpg
http://loknar.com/images/rubble/Rubble_And_Debris_update02.jpg
http://loknar.com/images/rubble/Rubble_And_Debris_update04.jpg
http://loknar.com/images/rubble/Rubble_And_Debris_update05.jpg
http://loknar.com/images/rubble/Rubble_And_Debris_update06.jpg
http://loknar.com/images/rubble/01.jpg
http://loknar.com/images/rubble/02.jpg
http://loknar.com/images/rubble/05.jpg
http://loknar.com/images/rubble/06.jpg
http://loknar.com/images/rubble/09.jpg
http://loknar.com/images/rubble/15.jpg
http://loknar.com/images/rubble/19.jpg
http://loknar.com/images/rubble/21.jpg
http://loknar.com/images/rubble/25.jpg
http://loknar.com/images/rubble/29.jpg
http://loknar.com/images/rubble/30.jpg