RTS Camera Lag doesnt work properly

Hello everyone, i exactly might need your help.

I got 2 maps - the player “shelter” - a small map with a couple of buildings and a big worldmap - the enormous landscape with the grid for the player to travel around.
I created the camera pawn for the worldmap so player can move it with WASD, but i want it to move smoothly with the “lag” setting. But when i checked “camera lag” on - there was no effect. However, on the player shelter level camera lag works correctly. Are there any suggestions how to fix that and make the smooth movement for the camera on the enormous landscape?

Problem was in some sort of volume on the level, it collided with camera and ruined the camera lag. I deleted collision for this volume and achieved smooth camera movement.

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