Build 400,000+ Medieval Melee Weapons, At Runtime
>> ASSET HOMEPAGE <<
>> VIDEO SHOWCASE - FIDELITY <<
>> VIDEO SHOWCASE - PERFORMANCE <<
KEY FEATURES:
Fully Runtime-Ready Modular Weapons for Unreal Engine 5
All core systems—including modular assembly and wear effects—work at runtime for true in-game weapon generation.
Modular Swords, Axes, Hammers, Spears, Clubs, and Staves
Build every major melee weapon archetype using modular components.
Easy integration into ongoing projects
Master-child blueprint workflow for curated gear, procedural loot drops, and crafting systems.
Real-time rust, wear and tear.
Simulate realistic weapon rust and scratches as you fight.
Highly Optimized for Game Performance
All parts use handmade collision meshes and optimized topology for real-time performance.
Continuous Support and Development
The asset pack evolves alongside an active game project—continuous improvements included.
FEATURE DEEP DIVE:
Fully Runtime-Ready Modular Weapons:
Every weapon system in this asset pack is designed for both real-time gameplay and editor use. Modular parts—such as blades, handles, guards, and pommels—can be combined instantly, allowing you to build and customize weapons on the fly.
Key advantages:
Generate and equip new weapon combinations during gameplay.
Easily add random loot drops, customize player gear, or assign unique weapons to NPCs using straightforward tools.
Why it matters:
Both players and developers get massive weapon variety, which increases replay value and makes your project stand out.
The system enables crafting systems, letting players build and customize their own weapons within your game.
Hierarchical, Modular Blueprint System:
Weapons are managed with a flexible blueprint system. You can handpick weapon parts for full control or let the system randomize everything automatically, depending on what your project needs.
Key advantages:
Create child blueprints with custom rules—set weapon type, choose parts, pick materials, and decide on wear effects, all in one place.
Lock certain combinations for special gear, so you can reward players with unique items or quest rewards.
Set up procedural generation for loot drops or crafting, allowing the system to build thousands of different weapons that always fit together.
Why it matters:
Saves time by handling both custom and random gear in a single, organized workflow.
Makes it easy to tweak, expand, or balance your weapon system, even late in development.
Comprehensive Weapon Coverage:
The asset pack includes over 130 handcrafted modular parts, giving you everything needed for realistic medieval weapons—like swords, axes, hammers, clubs, spears, and staves. Each weapon type is made from several main components (blades, hafts, heads, guards, grips), and every part comes with multiple options.
Key advantages:
Mix and match parts to create hundreds of thousands of unique, historically accurate weapons.
Includes all the standard medieval weapon types—no need to buy extra packs for basic swords, axes, hammers or spears.
Why it matters:
Gives you a strong starting point—covering every main weapon type so you can build out a huge arsenal.
Ensures your project feels complete from the start, making it easier to attract players, testers, or publishers with a fully featured weapon lineup.
Logical Material Assignment and Visual Customization:
This kit uses a rule-based material system. These rules make sure all parts fit together in a way that makes sense. For example, you won’t get a sword with an iron blade and a gold-plated grip. Weapon parts always look like they belong together, not just like random combinations.
Key advantages:
Instantly change weapon looks with realistic metals and woods, including iron, steel, damascus steel, gold, lacquered oak, and more.
Why it matters:
No need for endless new textures—change materials for new looks.
Makes it easy to try new ideas and show them off during development
Players never see odd or unrealistic material pairings—every weapon looks authentic.
Dynamic Wear & Tear Effects for Immersive Gameplay:
Weapons in your game show signs of use over time. Grunge, scratches, rust, and other wear effects can appear as weapons are used or carried into harsh environments. These changes happen on the fly, with no need to swap out models or textures.
Key advantages:
Connect wear effects to durability, repairs, or status systems—let players see when a weapon needs care.
Let players find old, damaged weapons and restore them, adding story and value to gear.
The same weapon type can look completely different depending on who carries it—a knight’s blade may be polished, while a brigand’s sword shows heavy rust and wear.
Why it matters:
Every weapon tells a story through its look, not just its stats.
Optimized for Game Performance:
Every modular part in this kit uses handmade collision meshes and carefully optimized geometry. This gives you precise hit detection and reliable, stable physics in Unreal Engine 5.
Key advantages:
High-quality collisions make combat, blocking, and interactions feel accurate and satisfying.
The system can handle hundreds of different weapons on screen at once, even during big battles or in complex levels.
Every model is optimized for Nanite, with fallback LODs for backwards compatibility and smooth performance.
Why it matters:
Delivers smooth, responsive gameplay and sharp visuals, even under heavy load.
Cuts down on troubleshooting and QA, since assets are already optimized for performance.
Effortless Integration:
Integration is simple and fast. Just create a child weapon class, set your generation rules, and attach the assembled weapon as a child actor to your preexisting weapon blueprint. Your original blueprint keeps handling all the game logic and weapon states—this system handles the visuals.
Key advantages:
Works out-of-the-box with Unreal Engine 5’s standard systems—no extra plugins required.
Comes with clear, easy-to-follow documentation and working sample blueprints, so you can get started quickly.
Integration steps are designed to avoid conflicts, letting you layer modular weapons into complex projects or combine with other plugins.
Why it matters:
Lets you spend more time building gameplay and content, instead of wrestling with complicated setup or asset issues.
Makes it practical to use a sophisticated modular weapon system in any project, with minimal technical barriers.
https://www.fab.com/listings/75b2c70e-d8d3-4840-96a2-32ed39d86745