Hi there
I’m working on a RPG project and I need some help for a little problem concerning my dialogue system.
I have a functional text scrolling system (letter by letter) working with a “text” component.
I have my text on my database, and in the blueprint, I get its length, I display the letters one by one, and when all the letters are shown, the player can skip the dialogue.
But now, I want to do the same thing with a “rich text box”, in order to have some words in color for example.
The problem is that the text scrolling is also displaying the tags (<OrangeText> My text </>
) letter by letter, and my text appears correctly in orange only after the last tag symbole is displayed.
Any idea on how to fix this?
Thanks a lot!
ps: here is a little video to show you my problem: Radiant Dawn - Dialogues - YouTube