Hello. I try create RPG, so i need show a lot of text in game.
So my first question is what is the best way to store, edit and use text in my game using blueprint?
My idea is use some text file for example “quest.txt” where would be game text with some keys and i must load all text and find what i need now.
Such file is easy to edit and localize.
So my second question is how i can load text from file using blueprints?