RPG style save game

Hi I was wondering if anyone could point me in the direction for making a save game blueprint for an RPG style game like skyrim, fallout, etc. I have tried looking but I have not found anything that really meets what I need. So basically what I am looking for is something that will show me how to make a HUD with the ability to save the game with the player in that level with everything saved, character stats, inventory, level location, things they have built, what they have done in the world, etc. Then to be able to pick other saved game slots and return exactly to how it was. Just like how any RPG game has it. Thank you so much in advance and I will answer any questions if I was not clear.

It sounds like you are looking for a system similar to the “Save Game Slots” content available in the marketplace. See Save Game in Profiles 2021 in Blueprints - UE Marketplace and https://www.youtube.com/watch?v=27IooWfrPAk&feature=youtu.be.

This is a complicated feature, and any example will never be a one-size-fits-all solution. If you do implement one yourself, I would recommend building your HUD first, then your save game blueprint. The save game blueprint will most likely be far more complex, and I personally find it more manageable to implement the easier components first.

For saving and loading, UE4 fortunately has plenty of systems and examples on how to do this:
https://docs.unrealengine.com/latest/INT/BlueprintAPI/Game/SaveGametoSlot/index.html
https://docs.unrealengine.com/latest/INT/Gameplay/SaveGame/Blueprints/index.html
https://www.youtube.com/watch?v=MLqypbTyZG8 (Save locations of objects! handy for replicating Skyrim-style item hoarding)
https://www.youtube.com/watch?v=2vcqKH4ILHY (HUD & Save game setup)
https://www.youtube.com/watch?v=qaybNAUJoRE (Basic game saving, to go with the previously linked video)

COOL!! Thank you! I will have a look at these tomorrow!