Texture/Skin Touch ups
Gimp , Sadly no Photoshop CS not paying contract to only use 10-20% content tools
Music/Audio
FL Studio
About Me:
I have been coding and using various modelling apps as a hobby for around 16 years but always found life more demanding , well finally im getting time to myself and see this a being a good way to spend it.
In the past i liked to experiment with realtime model manipulation and procedural content generation… mostly some flashy wow stuff not really practical to use :).
Game Progress.
Ever Increasing List of Goals.
Full functional Spawn System.
-Use… Will keep the areas populated and remove unnecessary enitities from the World
CP=25%
4*Senses Entity detection
-Use… Proximity,LOS,Aroma,Sound in different combinations will be used by Mobs.
CP=25%
Very First Attempt at LOS
Currently the Entity checks if you are within the range then casts a sphere in its facing direction if true. I will need to refine this but logic works soso
Thats really cool for only three days. I spent the first two weeks sitting around with a huge question mark above my head.
I am especially intrigued with the steampunk setting. There are almost no steampunk RPGs I know of and I am looking forward to see some ‘steampunky’ assets.
Started to Sketch out the starting area with props and testing lighting for placeholders.
This will be a Workshop and Hub during early content before roaming the wilds. The building will be situated inside a small cave system within the city sewers.
Personal Notes
-Lightings need to be brighter
-need to reduce number flat faces in direct light and decrease the depth of some rock wall.
Excellent work so far! I am huge steam punk fan so I will be following this thread very closely. Very excited to see what else you have in store for us.
Looks pretty cool, will follow. Just a suggestion, personally on the proximity path finding, I’d try and make it to where if you get too close to the AI the camera doesn’t jump like it was doing the certain parts of the second video. I also don’t really like Steampunk style but I think it adds a good amount of character design possibilities.