Hey guys here is an updated summary as to what makes our game special and unique, as well as more information about it! So far I have a team of 4 (hopefully 6 soon), and we all went in to this knowing it will not be an easy, or quick task to create a large-scale open world game. We know it will also require a lot of resources which is why we could use more people with different skillsets and minds! Any open-world RPG isn’t a simple task, but the main idea of this project is to meet new people, collaborate, share skills, help one another, and eventually make a well-thought out game with a tremendous amount of effort from a group of dedicated people! The idea of this game is that it is a post-apocalyptic city where the population faced a major drop because of a bacteria that couldn’t be controlled by modern-day antibiotics. Over the course of 300 years into the future, mankind slowly has been trying to develop a cure while the people have been at a civil war. Factions were created, two of the main factions one being scientists working for a cure while using the nature that has taken over because of the lack of a population to control it, and the opposite being a faction solely dedicated to keeping those plants and nature alive. There are many other small factions as well the player will be able to interact with. The game will have a crafting system, traits and perks system, a stealth aspect, and much more. We are looking for C# and C++ programmers, concept artists, 3-D Modelers, UE4 developers, and blueprint creators. This project wasn’t created to be a 24/7, every day of the week, 8 hours a day project. We solely just want to choose our times to develop, and do what we can for the amount of time we have. Nobody is also forced into doing anything as well, it’s all based on what you feel comfortable with creating. We want dedicated people, and we want passionate people! Thank you for reading, contact me through PM, or email me @
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