Dartanlla, first and foremost… thank you so much for providing us with such a great server system. This seems very ideal for me, as 64-128 players per map instance seems quite reasonable for my purposes. With channel switching, it’s essentially the same as many other MMO’s I’ve seen done, and done well. The only thing that I could see it bottlenecking is perhaps large cities or hubs that are meant to feel alive. Even then 64 seems like it ought to be enough… was wondering if you knew the exact amount that one dedicated map instance is limited to?
The next thing I wanted to ask about… is, how customizable is the development server that is available free? I would be interested in perhaps signing a deal with you or working something out, license wise… I’m just one guy working on his dream, I’ll keep the details private but what is your Discord handle?
Lastly, am I able to host my own SQL database server while in development? I would want to be able to tweak things to keep my project neat and orderly, like stat names, etc. etc.
Thanks so much! Hope to speak soon,