RPG/MMO Inventory/Loot/Skill system

Just kind of looking for some feedback or whatnot for a WIP game system I’m working on for the marketplace.

It features different tabs for different types of items, a primary and tertiary stat system (Up to 50 on the tertiary), Potion/food crafting, Armor crafting (Still def wip), Multiplayer capable with almost all things of import going through the server, a skill/on use system, and a passive skill tree (Similar to how Path of exile runs theirs in broad form)

The system will support first third and isometric gameplay, for first and third there are widgets that pop up with info when you approach, for isometric it will be more like how diablo does it with smaller nameplate widgets the color of the item quality on the ground and toggle-able. At the moment it does not support individual style loot drops.

Also unsure if I can include anything from epics free packs like infinity blade and paragon. I’m using cutups of items and some animations as of now for demo purposes and will likely want to use the sfx for spells/skills etc to show off.

Just looking for general feedback, I’m likely still a ways off from a release but adapting now as opposed to later seemed like a good idea.

Thanks :slight_smile: