[RPG] Hajduk Age

As a thought experiment I built a robot as a middleware for automating content creation cross engines. The main focus was storyline (quests, etc.). The current prototype requires a static source repository (in this case an older AAA game), the goal being to prove that in the near future a dynamic AI can be plugged in and create epic storylines RPGs on-the-fly, without the need to manually entering data into a toolset. The current prototype is functional enough to fully convert the static source repository quests and dialogues automatically to be digested and presented via unreal engine.