RPG Engine (UMF)

:fire: WORKING ON A NEW UPDATE: CLIMBING SYSTEM (LIKE ASSASSIN’S CREED)!

  • Climbing up ledges using upward jumps
  • Edge hanging with left/right movement
  • Parkour on ANY static meshes - no special actors needed
  • Compatibility with all existing parkour events

:computer:Technical features:

  • Will be fully implemented in C++ (As a plugin for your convenience - super easy to integrate!)
  • Accessible via simple Blueprint functions
  • For advanced users: full source code access for customization

P.S. You won’t need to take tons of actions to add this new content to your project. You’ll just need to call a few functions (written in C++ but callable from Blueprint)