When you say add an RPC_SpawnCheatActor, do you mean an RPC from client to server? or server to client?
Is the RPC not working because the actor is spawned only on the client, but not on the server?
When you say add an RPC_SpawnCheatActor, do you mean an RPC from client to server? or server to client?
Is the RPC not working because the actor is spawned only on the client, but not on the server?