[ROYALTY] Seeking Unreal Engine Talent for Ouroboros: A Gigeresque Narrative Adventure

Ouroboros: On the Edge of Eternity is a narrative-driven adventure set in a surreal, Gigeresque universe, trillions of years in the future. Players follow Mnemosyne , a 21st-century scientist who awakens to find her AI creation, Charon , has evolved into a cosmic force threatening the collapse of the universe. As she explores decaying worlds, Mnemosyne faces profound questions about existence, consciousness, and reality.

We’re expanding our team and need technical talent to bring this dark, philosophical journey to life in Unreal Engine. We’re currently looking for:

3D Modeler (characters, environments)
Animator
Level Designer
Environment Artist
Character Artist
Technical Artist
VFX Artist
Concept Artist
Art Design Lead
UI/UX Designer

Why Join Us?
Creative Freedom: Help shape a game in its early stages with plenty of room for your ideas and vision.
Narrative-Driven: Ideal for those who enjoy deep storytelling and philosophical themes like Disco Elysium or SOMA .
Artistic Vision: Bring to life a universe inspired by H.R. Giger’s biomechanical visuals, with a focus on existential sci-fi.
Revenue Sharing: We’re implementing a revenue-sharing model to fairly reward contributors as the game progresses.

Interested in joining? Visit our website for more details, and join our Discord to connect with the team. We’re excited to collaborate with individuals passionate about crafting this dark, narrative-driven experience.

Let’s create something unforgettable and push the boundaries of narrative gaming together!

LINKS:

Presentation: Ouroboros Presentation - Google Slides

Discord: OUROBOROS