Project title (subject to change): Wave Blasters
introduction site: Wave Blasters
The project’s title is (likely to change) Wave Blasters. Its purpose is to be a fast paced FPS based on a retrowave theme.
Feel free to check out our Discord server: Wave Blasters where various new updates and sneak peaks about the game’s progress will be posted (specifically by the team in the #showcase channel).
Current team consists of some veteran modders whose work can be found on Steam Workshop or on GameBanana. Some examples include:
- Apocalyptic Studio’s game mods
- KIPPER’s Source / Dying Light level design
- Corvalho’s Artstation
- BBrown’s GitHub
- Yogensia’s GitHub & GB mods / Artstation
- Reydifox’ game mods
- 4Echo’s game mods / Artstation
Team members:
- Arman Ossi Loko - Project Manager, 2D / 3D Arist - 5+ years of experience
- Rafael De Jongh - Project Manager, 2D / 3D Arist - 10+ years of experience
- Tom Pittlik - Project Manager, Web Developer - 10+ years of experience
- Renato “Corvalho” Gomes - 2D / 3D Arist - 7+ years of experience
- Radovan “Reydifox” Bittner - Artist, Programmer - 5+ years of experience
- Yogensia - 2D / 3D Arist - 5+ years of experience
- wohSiesta - 2D Artist - 5+ years of experience
- BBrown - Programmer - 4+ years of experience
- AcerSchrimp - Sound Designer - 2+ years of experience
- Alexander “4Echo” Jansson - Artist - 5+ years of experience
- KatieFoo32 - Programmer - 2+ years of experience
- KIPPER - Environmental Artist - 5+ years of experience
Looking for all kinds of developers in the following sectors:
- Programmers
- Level Designers
- Graphical Artists
- 3D Modellers (Hardsurface and Organic)
- 2D Texturers
- Environment Artists
- Concept Artists
- Sound Designers
Anyone interested can contact us via one of the following emails, or even the Discord server (might get a response faster):
A brief preview picture within UE4 can be found here. There’s also a quick vaporwave Marmoset Toolbag render here.