Hi, Unreal Engine Community! We lost our programmer and are now looking for someone who can join the team and finish the vertical slice of the game. We have a playable core gameplay loop developed in GameMaker and our next milestone is to finish the vertical slice to find a publisher or financial partner for the full release.
What we can offer:
- A significant share of product ownership and potential ownership of the game studio when established.
- A team of 5 mature specialists covering all sides of game development (art, sound, music, design, production).
- Current code in GameMaker to continue developing the game or use it for reference in another game engine.
- A Unique concept of Thawed Waters that is fun to develop together.
- A game project set for success with all business plans, design docs, and tools ready to be implemented.
What we are looking for:
- An experienced programmer with knowledge of OOP
- Knowledge of GameMaker IDE and GML (Not Drag and Drop) or readiness to re-create the existing functionality in UE or Godot.
- Familiarity with shaders and GLSL is a plus
- Be able to invest at least 8-9 hours per week until the vertical slice is done
- Desire to be part of a developing team (not just coding) and contribute to the overall success of the project.
You can find the game’s current state here: https://twitter.com/CrystallinGames
Steam: Thawed Waters on Steam