Full Metal Hunters
Full Metal Hunters is a MOBA/Vehicular Combat hybrid game, with 5v5 (more maybe?) LAN/Steam multiplayer. Right now the project prototype is being build with a Q4 2017 deadline. Alpha build will come in Q2 2018, beta in Q4 2018 and final in Q2 2020.
I’m hoping we can get funding once the prototype is complete by way of crowdfunding.
Unfortunately, I can’t do art to save my life, so the project would greatly benefit from an artist’s gentle touch.
Fast-paced multiplayer destruction
MOBA core gameplay with a large map
Alex Gorcea (Creator/Programmer)
4 years of game development experience
Vector Fury - iOS game.
3D Artist / 3D Environmental Artist
AAA quality required
UV mapping ability
Experience with UE4 toolset a bonus.
Quixel/Substance experience also a really big bonus