I’m currently researching funding options, specifically what kind of revenue split I have to expect. There isn’t a whole lot of information available online, probably because these deals can vary greatly from project to project. What I was able to find, however, are the terms from the Indie Fund, which state the following:
That’s all well and good, but UE4 also wants their 5% cut from the gross revenue. So… I have to pay 105% of my gross revenue? Additionally, going by this answerhub thread, gross revenue is calculated before Steam (or any other platform holder) takes their 30%, which would mean I have to pay much more than I receive, which obviously (Hopefully!) can’t be right.
If anyone here knows how this works, I would greatly appreciate a short explanation of how to calculate these percentages. It would also be interesting to know if publishers generally take their cut *before *or *after *taxes and Steam, and how large that cut usually is.
Thanks for any help in advance!