How does this work with royalties? As the game still is in full development and will not be fully released untill January 2018 (PC+Xbox One). The Early Access on Steam is scheduled for early July.
Generally speaking, crowdfunding revenue is considered royalty bearing revenue to the extent that the money gets the user access to the game or some other in-game benefit. To the extent it gets you a thank-you, shirt, soundtrack, poster, etc., it’s not royalty-bearing.
In your case, this is basically a game pre-order, so it’s revenue for your game that’s subject to a royalty even though the game doesn’t come out right away.
It’s NOT a game PREORDER. Most of the pledges DO NOT INCLUDE a copy of the product. Only some of them inlclude it. So do you take royalties only from those pledges that get a copy?