High-quality, game-ready photogrammetry scan of a cave interior and rock shelter. Optimized for real-time environments, games, VR/AR, and cinematics.
Technical Details:
- Format: FBX (Real-world scale: 5m width, 3.3m height, 4.3m depth)
- Geometry: Clean low-poly mesh (approx. 72k triangles)
- UVs: Fully unwrapped, non-overlapping layout
PBR Textures Included (8K Resolution):
- Base Color (Albedo)
- Normal Map
- Roughness Map
- Height Map
- Metallic Map
- Dedicated Alpha Opacity Mask in Base Color's alpha channel (For perfect edge clipping)
for the boundaries, ensuring seamless integration into any terrain, without visible seams.