Fully customizable Water material available in both Default and Single Layer Material which can be used for Ponds/Lakes, Rivers & Streams, Waterfalls and Sea with provided Material Parameters for full control over the look of the Shader.This project includes all the necessary functions as individual Material Functions for easy deconstruction.
Version 1.03
Improved Shoreline and Waves Foam
Improved Single Layer Water Material
Improved Normal Blend
Additional Material Functions
Parameters for disabling Features not in use
Master Materials Overhaul
Version 1.02.1
Minor Bug Fixes
FEATURES:
Depth based Color
Vertex Paint for surface Foliage
Ripples with Flow and Offset
Rainfall Ripples
Wind Gust Ripples
Gerstner Waves
Shoreline Foam and Sea Waves Foam based on Height
Auto Spawn Waterfall based on Mesh orientation
BONUS Underwater Post-process effect, Wetness & Caustics Decals