Hi,
I’m building a round based bedwars game. After the objective is destroyed, the players are teleported in a gg room where the winners can throw stuff at the losers. After a minute, the endgame device triggers the round end.
2 things go very wrong and I don’t know why…
- Round end doesn’t show the endround UI, it simply loads a new round without any scoreboard UI.
- My spawnpads (that work perfectly in round 1) make the player appear to be flying while the round start countdown timer is counting down.
Anybody know what goes wrong here?
2023-12-24 14-26-14.mkv (7.1 MB)