Hi guys.
Im working on an upcoming Rough Cliff Pack for Market place, is still Work In Progress. Here’s a glimpse of what to expect
[video]https://youtu.be/DhJ3UJfAinM[/video]
A short Description:
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18 Unique Rough Cliff Assets
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5 LODs (30K - 500 Triangles)
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Collision Meshes
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Optimized Material for LODs
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4 Master Material Types
- Sun Bleach
- Moss Cover
- Dirt Cover
- Snow Cover
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Water Level Effect and Strata Layer Effect (Include in all material with Process options to enable disable)
- Water Level Access though Blueprint Position Z Actor or from Material Parameters
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Macro and Micro Texture Detail (Fading Distance and Auto adjusting tilling depends on Object Scale)
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2 Texture Sets for each Asset
- Dark Granite (like the one in the video)
- Light Yellowish (Still in WIP)
If you have any suggestions please feel free to let me know.
Thanks