Is it possibly to rotate a slate text box or otherwise rotate slate text that you want to display? I’m using slate for my game’s lobby, and I need display the named of players on a list of widgets. I would like to make it look more dynamic with slanted panels, but it doesn’t look right unless I can rotate the text to align it with the panels. Any advice?
Currently arbitrary 2D transforms on text aren’t really supported in Slate. Part of the UMG work we’re doing will fix that, but if you need rotated text in the mean time, you’ll likely need to use the FCanvas to pull it off.
How would I go about using FCanvas to rotate the text?