What i want to do is rotating and moving character where camera is looking. In video you can see it rotates left and right with no problem but when it comes to up and down, even though characters moves where camera looking, only camera rotates.
What i tried:
Checking “Use Controller Rotation Pitch”: When I do this, character rotates but camera does not follow it. Camera looks down too (you can see in the video).
Hey, are you using a spring arm ? (i think this is how it is called)
You can set your camera to be a child of the spring arm component and it has options to deal this kind of stuff.