Rotating car wheels

Hi all,

To make my architectural animations nice, I’m trying to add animated cars. There’s something I’m not able to fix yet: get the wheels steer and rotate in sequencer. And to be specific, it would be nice to match the rotation to the speed of the car. Getting the movement of the car keyframed is no problem for me, it’s all about rotation and steering of the wheels.

I hope someone can put me in the right direction :slight_smile:

I would do something about

  1. rig the car: body + wheels
  2. chaosVehicle