Rotating assets with dataprep

Hi everyone,

Just getting started with UE4 and I was wondering if I can transform the position of assets with dataprep?

Thank you

I don’t know but you could easilly fix that in your dcc right?

Hey Madeira3d !

You can use the “Random Offset Transform” Operation to modify the transform your assets : just put the same values in Min and Max to make it constant instead of random.