I have a sphere, i want to move it in a particular direction, but while moving it I also want to rotate it in that direction , how can I do it using blueprints??
Here’s the post I interacted today on the same topic: Reposition before interaction system - #2 by VisAgilis
Hey @Rizzabh!
So to clear things up: You want it to gradually turn in that direction? Or you want it to snap to that direction?
Gradual is going to need a lerp and maybe a timeline. If you already have one for the movement you can add a float track and have a “Movement” and “Rotate” output with different speeds.
Snap you can use whatever variables you have at hand to “Set Actor Rotation” instantly.
Let us know what you’re working with! If you would like more accurate help it would help immensely to see the code!