So I am trying to rotate an object a set amount of degrees for each activation but I’m stuck in this spot where either it hits a hard angle and then doesn’t continue to activate or it spins around faster and faster only to stop then it continues but it doesnt do the timeline animation it just snaps to the next degree
Show your blueprint pls
Hey @Lycus25, welcome to the forums!
It could be a problem with the way you’ve set up your math to be specifically handled, and it’s having trouble adding past a certain limit - you may need a few more conditions to the blueprint. A screenshot of your blueprint could possibly provide more insight though!
I hope this can help,
-Zen