I’ve been at this for a while now and finally decided to ask because I’m starting to lose my mind. So I want the camera to rotate freely if its relative rotation is between -45 and 45 degrees but when it goes past that I then want to rotate the actor. I have a working version of this.
The blueprint is quite messy because at some point along the line I just started brute forcing it. Anyway this blueprint kind of works but has a problem when crossing -180 to 180. It just snaps to rotation for some reason. So any help and explanation would be nice.