Hi,
I am pretty new to unreal scripting and I am trying to achieve a simple task where, I can rotate an to say 45 degrees over a period of 3 seconds with a click of a button. It is getting difficult to wrap my head around the concept of blueprints. Any help is much appreciated.
Do you want the to rotate in game ?
Are you asking for help with a blueprint that will rotate an in game 45 degrees in 3 seconds ?
Because you may find it easier to use matinee with a 3 second line and key in the points you want,
I tried my hands on the blueprint system today for the whole day and got it working perfectly. I think for a programmer like me it is easier to write in c++ than searching for function nodes in BP.
Anyways thanks for the invaluable input.