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Rotate & Tile UV

I’m new and I’m trying to rotate and tile the texture I have on my material but It looks like rocket science! I’m using a tri-planar code I found and I added a rotator because I want to rotate the UV as well as tile it. I can achieve that with texcoord but since I have a rotator I can’t use both!

If you just want to tile and rotate the texture without triplanar mapping you can do it like on my screenshot.