Hello,
I am setting up a character that is a ball, it can shoot stuff (like a vampire survivor style) and the character is a ball, so I want to rotate the mesh only (not the whole char with their weapon slots and stuff)
I watched many guides but it either rotates my whole char or use physics which is something I do not want to use.
I have seen local rotation and all but even applied to the mesh only feels cluncky and does not seem to work.
Any tips / ideas?
Thanks!