Hello! I want to rotate a steering wheel 40 degree on Y axis and 45 or -45 degree on Z axis, but when I do It looks weird. After I rotated on the Y I want it to rotate around the new rotated axis. how can I do that?
If im not wrong you want object to rotate on screen axis. i mean when obect rotates in Y axis its pivot is rotated too, so Z axis turn is not aligned with your screen axis…
Do it like two scene objects in each other. For example cube is the child, sphere is parent. Cube only rotates in Y, sphere rotates in Z. Even if you rotate cube top to bottom on Y axis sphere’s Z axis still looking up. This way 2 axis turns dont effect each other…
Thanks for your help